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See our documentation on error handling for details.
Realms on the Realm Object Server are using the same property (and vice-versa).
The framework is responsible for managing how synchronized Realms are cached or stored on disk.
If opening a Realm requires a time-consuming operation, such as applying migrations, compaction or downloading the remote contents of a synchronized Realm, you should use the In some cases, you might not want to open a Realm until it has all remote data available.
To handle errors when first accessing a Realm on a given thread, provide an database files, and won’t cause any erroneous behavior if their parent database file is deleted or replaced.
However, there are a few things which you should do slightly differently than with pure Objective‑C projects: We recommend you compile the Swift/RLMSupport.swift file (which is also available in our release zip).
For example, if you want to show the users a list of all available ZIP codes.
This is another use case for the In-memory Realms do not save data across app launches, but all other features of Realm will work as expected, including querying, relationships and thread-safety.
If you would like to share a Realm file between a tv OS app and a TV services extension (e.g.
Top Shelf extension), you have to use the You can also bundle prebuilt Realm files in your app.